Westeros Unlimited [6.0] is submitted for review.

Discuss maps and help map makers make the best possible maps.

Westeros Unlimited [6.0] is submitted for review.

Postby Pillager » Sun Mar 31, 2013 8:33 pm

New map: Westeros Unlimited [6.0] by Pillager.
Map editor link: Westeros Unlimited [6.0]


Image
Pillager
 
Posts: 297
Joined: Tue Oct 12, 2010 9:15 pm

Re: Westeros Unlimited [6.0] is submitted for review.

Postby Negern » Mon Apr 01, 2013 2:54 am

Looks great! Are you up for a testing game? Just have to buy credits first, but that will happen within a few days! :)
Negern
 
Posts: 345
Joined: Sat Nov 27, 2010 3:57 pm

Postby SCIkick » Thu Apr 11, 2013 11:50 pm

SCIkick
 
Posts: 138
Joined: Sat Aug 28, 2010 12:03 am

Postby SCIkick » Thu Apr 11, 2013 11:50 pm

SCIkick
 
Posts: 138
Joined: Sat Aug 28, 2010 12:03 am

Re: Westeros Unlimited [6.0] is submitted for review.

Postby KGB » Tue Apr 23, 2013 11:10 pm

Pillager,

I'm playing a couple of games on this map and noticed the following:

1) The L3 ruin with the Dragon ally in it is trivial to get for a L3 Barb. Just water walk to the city, kill 3 Hv Inf and then help yourself to a Dragon ally. This is huge for those players lucky enough to be near to get that Dragon. I am not saying you need to remove the Dragon but it definitely needs to be guarded by a Ghost + fodder units to prevent easy Barbarian collection of the Dragon.

2) The Isle of Faces ruin by Harrenhal is land locked. I got a Devil ally in this ruin and was unable to use him. Can you add some ports so that allies gotten here can be used. This is especially important on this map where ruins are not respawning.

3) Sea units can't cross over Moat Caitlin as the wall in the swamp interferes with accessing the L3 ruin. Was this by design?

KGB
KGB
 
Posts: 3030
Joined: Tue Feb 16, 2010 12:06 am


Return to Map feedback

Who is online

Users browsing this forum: No registered users and 19 guests

cron
Not able to open ./cache/data_global.php