by KGB » Mon Jul 15, 2013 8:58 pm
Tim,
I didn't even notice the Eye of KGB in there until you joked about it. It's a great location to put it. No one gets it early on but everyone has a chance to eventually get it and with some nearby L3 ruins it's nice to know what you'll face there.
One the thing about the Blue/Teal area I didn't mention but you could do if you wanted to preserve how it is on the original map. That is you could extend the river a couple of more squares. Then place a port at the end (or next to the end) and make that port accessible from both sides of the mountains. That way it will require a full turn to cross the river as that uses all your movement. Put 1 Swamp on either side of the port and hills on both sides (as you have now) and it requires Orc + Dwarf to move quickly and still have 1 turn delay to cross the river.
Incidentally there is one new Shipwreck ruin on the far left side, half way down with no Serpent/Kraken guardian. Not sure if that was on purpose or not.
KGB