World of Midgard [3.0] is submitted for review.

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World of Midgard [3.0] is submitted for review.

Postby Tim » Tue Jan 14, 2014 9:55 am

New map: World of Midgard [3.0] by Tim.
Map editor link: World of Midgard [3.0]


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Tim
 
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Re: World of Midgard [3.0] is submitted for review.

Postby Tim » Tue Jan 14, 2014 9:56 am

Small Name Giving Changes etc...

Preview Version:

Recreating the Southwestern Region.
Spreading Lvl2 +3 Ruins changed.
Added a Goldsite North of Orange in the East.
Added some Road and changed some Terrain in the Southeast.
Some small Terrain changes in the Rest of the Map.

Before Preview Version:

A little Balancing one more Time... The Isle in the middle south is moved more to the south. Some Roads added. Some Terrain changed.
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm

Re: World of Midgard [3.0] is submitted for review.

Postby Chazar » Tue Jan 14, 2014 2:09 pm

Did you intentionally not fix the problem Euskrit had with the L3 "Abandoned Town" in the Northwest?

The ruin is only accessible by air or lava, which makes it impossible by some imprisoned allies to leave the place (e.g. Devils are stuck).

Maybe the ruin should be accessible via hills towards the south, via lava to the north.
Chazar
 
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Re: World of Midgard [3.0] is submitted for review.

Postby Tim » Tue Jan 14, 2014 10:29 pm

Sorry the Map was finished before i know it. ;) I think its good to make it accesable from the south... :)
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm


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