Fjutts demise [10.0] is submitted for review.

Discuss maps and help map makers make the best possible maps.

Fjutts demise [10.0] is submitted for review.

Postby fjutt » Sun Apr 28, 2013 4:36 am

New map: Fjutts demise [10.0] by fjutt.
Map editor link: Fjutts demise [10.0]


Image
fjutt
 
Posts: 13
Joined: Mon Feb 27, 2012 3:35 pm

Postby Jeremy » Sun Jan 26, 2014 4:19 pm

I love the look of this map. HOWEVER, it looks like it needs port every 20 spaces along the river. One at every castle next to a river, and then one 20 spaces away or so in each direction. Otherwise, rivers can't be used to move troops along.
Jeremy
 
Posts: 214
Joined: Thu Dec 09, 2010 3:51 pm

Re: Fjutts demise [10.0] is submitted for review.

Postby FatsXL » Sun Feb 23, 2014 9:09 am

I agree with Jeremy, the lack of ports is really crippling for land based troop movements, especially as the Western lake near Whites capitol forces separation of land armies for almost half the length of the map, and the 3 center cities being so important yet are inaccessible by land units.
FatsXL
 
Posts: 36
Joined: Sun Aug 19, 2012 6:02 am


Return to Map feedback

Who is online

Users browsing this forum: No registered users and 17 guests

cron
Not able to open ./cache/data_global.php