World of Midgard [11.0] is submitted for review.

Discuss maps and help map makers make the best possible maps.

World of Midgard [11.0] is submitted for review.

Postby Tim » Thu Mar 19, 2015 7:52 am

New map: World of Midgard [11.0] by Tim.
Map editor link: World of Midgard [11.0]


Image
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm

Re: World of Midgard [11.0] is submitted for review.

Postby Tim » Thu Mar 19, 2015 8:00 am

Two small changes:

Place a Mountain Tile to stop going into the Eastern Mountain Region by Feet. There was an Entrace.

and

Replaced one Item at Candranor.
Before: Eye of KGB + Kaleidoscope
Now: Eye of KGB + Kens Boots

Please make this Ladder
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm

Postby MeteorMan » Thu Apr 16, 2015 3:52 pm

MeteorMan
 
Posts: 3
Joined: Tue Apr 07, 2015 2:58 pm

Re: World of Midgard [11.0] is submitted for review.

Postby KGB » Thu Jun 11, 2015 10:48 pm

There is a mistake on this map.

The path way through the middle of mountains in the Eastern continent can be walked through! The 2 squares directly above/below the waterfall are both 'open' so units can walk through the swamps to get through the mountains then walk beside the waterfall and gain access to the central area there.

I noticed this when an opponent suddenly had a stack of walking armies there really early when it should not be possible to be there except by flight/sea unit.

KGB
KGB
 
Posts: 3030
Joined: Tue Feb 16, 2010 12:06 am

Re: World of Midgard [11.0] is submitted for review.

Postby Tim » Fri Jun 12, 2015 12:07 pm

Hi KGB, i thought the Ridges are enough but it seems not... have to overwork it. But its not such a bad thing because its from both sides. From North of YenXiuLu you can walk through too. Thx for the reply!
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm


Return to Map feedback

Who is online

Users browsing this forum: No registered users and 21 guests

cron
Not able to open ./cache/data_global.php