by Tim » Wed Sep 07, 2016 7:17 am
New to 10.0:
- Added a Searuin in the Northwestern Sea
New to 9.0:
- Aadded some Road in the NE, SE, NW
- Balanced/Moved some Sites again
- Make the first reachable City on each Side a Level 5 Wall for Balalcing Issues.
- Moved slightly the NE Cities of Laeina Nomads and Wolfsplain to the SW
New to 8.0:
- Some Balancing Improvements
- Make Black slower reaching Ramodin in the East. Ramodin is now only Water accessable through
Water over a River. Moved Ports etc...
- Added some Roads most to Black and Orange
- Moved Ports
New to 7.0 (Same as 6.0 because of MiniMap errors):
- Renamed Ruins
- Terrain Modifications
- Starting Cities are now Powerful (Important for 1v1 Games)
- Some Sites have changed Sight
- Moved/Added some Ports/Sites/Ruins