Additional changes from version 13, a few minor map edits. Gold from income buildings reduce a bit. Production limits of cities tweaked, the initial razed cities once rebuilt can not produce 4turn units. Neutral cities (excluding Slums) can not have 4 turn units built.
Thanks again for all suggestions and to all play-testers.
Edits from version 17 to version 18; Medusa now guarding the ruin at 22,65 Port added at 33,41 Eagle now guarding tower at 39,44 Orc now guarding tower at 25,59 a few more team settings added Some city names renamed.