by Negern » Fri Sep 27, 2019 5:29 pm
Yes, i like teal too. Nice and easy to defend, lots of ruins. Easy to expand east. Sorc would be very useful. Not just for early game but later too, buffing up boats and defending main island, raiding weak cities, instead of as usual losing most of her use late game.
To me, green seems to be the bad starting position. Green will only expand very slowly. Far between cities, few cities, bad terrain. Possibly a bridge to the southwest island could make it too strong? But it looks like right now it's too weak instead. Not only bad bud kind of boring also. It's never fun to spend first 4 turns taking 2 poor cities. I would add some roads in the forest and a city, as a minimum.