I played that map about 10 times now, and I guess it is a bit too tough. I won last game on turn 13, taking over my opponents capital, while we both didnt conquered another city, because they are too strong defended.
If players receive Sandworms as first unit this map becomes a russian roulette and isn't fun. The lava 'rays' should be completely impassable (now they aren't, diagonally), so you can't reach central towns with sandworm, imo.
Thanks for your feedback. I just addressed the two issues mentioned before. the two lava flows in the middle are now impassable. I left the two flows around each capital city passable to allow easier access to the rest of the map from starting position. I set production in all neutrals. The map should still be tough, but not nearly as tough as it was. City defense has also been set. Four of the 10 neutral cities have a set defense of 10 and the other six have a set defense of 5. The new map link is: http://www.warbarons.com/beta4/mapedito ... listid=316 Again, any future feedback is appreciated.