Revamped city production to make it less pillage friendly. Changed terrains. Opened up outside corners to allow other avenues of attack while still keeping the narrow passes in the middle. Added one city per side as well- in doing so, removed a ruin and site per side. I believe these changes will enhance game-play. Comments welcome.
Opening up the edges, change of terrain type, and added ridge lines makes the play of this map much more versatile. I did find all the forests to be a little overwhelming. While the roads and cuts through the ridge lines get lost. Overall though this is well thought thru and enjoy it as a FFA, 2 player and 2:2 team map.