by KGB » Fri Oct 26, 2012 4:42 am
Re-posting from where I commented on version 1:
Interesting map. I like how the swamps connect all the water areas allowing Kraken/Serpents to be used.
My only worry is that there are *so* many cities (100) crammed into such a small map (75x) that it's going to be either:
1) A night mare defending against crows and other flying rush stacks (maybe even serpents can rush) in the early turns.
2) A serious stalemate map because of the sheer number of cities /armies they will produce and the fact there is almost no where to move (other than flight) forcing endless trench ware from one city to the next and lord help you if the other player camps with an Assassin hero or other high level hero someplace that you can't get by. I saw in your other post you think there will be sneak attacks but I see players filling cities with Elves / Eagles preventing that from happening.
I think the map could lose 20 cities and still be very interesting.
KGB