by LPhillips » Tue Jul 17, 2012 8:47 am
Hi CC,
Wanted to let you know I'm enjoying the map. The various alterations (temple/cities in mid, tower placement, etc.) have really proved stable improvements over time. I had not played it in 8.0 previously because the limited options for stack composition and counters in the last beta made for a boring and linear game. Now the new hero mechanics, combined with numerous hero balancing efforts, have really changed that up. Thanks to game mechanic changes, it is really a thinking man's map. It's true that the first person to get a strong stack within reach of the enemy's main cities can be an automatic victor. However, accomplishing that is by no means a linear feat in this version of the game. Thanks for the map, and looking forward to updates!
Come to think of it, a watch tower or two giving some vision of the mid might be a valuable resource to quibble over. I'd be more interested in that than the movement temple most of the time.
LP