Farlinia [1.0] is submitted for review.

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Farlinia [1.0] is submitted for review.

Postby Zarocksus » Mon May 28, 2012 10:21 pm

New map: Farlinia [1.0] by Zarocksus.
Map editor link: Farlinia [1.0]


Image
Zarocksus
 
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Re: Farlinia [1.0] is submitted for review.

Postby LPhillips » Tue May 29, 2012 1:29 am

There are a lot of roads and features on this map! Is it a scenario map?

This is a very different looking map, and it should be fun to have some variety in our maps. However, I do have one question: did you mean to put black and green so close together? It looks like black should be shifted left, more under red, so that the spaces between players are more even. Alternately, you could move green down into the corner and possibly add another player in the bottom left, though I don't think the map would support it.

Finally, black has very poor access to the center. This would be somewhat mitigated by moving him more toward the left corner, where he'd have more initial cities for expansion than most, and less direct competition than other players instead of more.
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Postby Zarocksus » Tue May 29, 2012 9:13 pm

Thank you for the insight.. My first attempt at a map, there are restrictions for both players in the south to build to the north, but at times i considered moving the black city to the west.. im not sure how lop-sided this game will be but hope it turns out ok.. If you play any of the southern territories please let me know how it works out. Thanks for the feedback!
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Postby Zarocksus » Tue May 29, 2012 9:42 pm

i have made some adjustments, moved black over per your suggestion; but still want to see how badly it is for black player/ I feel based on proper building black player has advantage over green, but we\'ll see.
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