Hibbletops [1.0] is submitted for review.

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Hibbletops [1.0] is submitted for review.

Postby KGB » Sun Apr 05, 2015 6:55 pm

New map: Hibbletops [1.0] by KGB.
Map editor link: Hibbletops [1.0]


Image
KGB
 
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Joined: Tue Feb 16, 2010 12:06 am

Re: Hibbletops [1.0] is submitted for review.

Postby KGB » Sun Apr 05, 2015 7:12 pm

Major revisions in the SouthEast (Black start area):
1) Moved the entire Black start area 4 squares to the right. This keeps the distance between Yellow more in line with the distance between Green and White in the North. This was a literal copy of the start area so all cities / ruins / temples / roads / bridges etc were preserved.
2) Added 1 square of land to the river that forms the boundary of the swamp to the North of Black. This prevents Serpents / Kraken from invading via that swamp so that they must now travel further along the river to reach cities rather than cutting through the swamp.
3) Changed much of the snow in the desert area between Yellow / Black to be swamp. This allows the Black Orcs / Wolfriders to have value along with a Ranger hero. It also slows down the Scorpion / Sandworm hordes that Yellow tends to produce that overwhelmed Black due to their 1 move rate in the desert. Now those hordes will have to cross multiple swamp squares to reach Black. This combined with the addition 4 squares further away will help the Black position be more viable against Orange / Yellow.

Multiple starting options for:

1v1
2v2
3v3
4v4

This can now replace original map and be made the official ladder version.

KGB

P.S. Did anyone replace the Greek Civil War map with the one I submitted a few weeks ago?
KGB
 
Posts: 3030
Joined: Tue Feb 16, 2010 12:06 am


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