Wild Runs [6.0] is submitted for review.

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Wild Runs [6.0] is submitted for review.

Postby Vicotnic » Mon Nov 06, 2017 11:36 am

New map: Wild Runs [6.0] by Vicotnic.
Map editor link: Wild Runs [6.0]


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Vicotnic
 
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Postby Vicotnic » Mon Nov 06, 2017 11:38 am

Two road squares has been removed for South on the way to the center, one on grass and one on desert, making the amount of movement to get to the center more equal for the sides. Also two pikemen has been added to the towers guarding the center making a scout rush for the opponent side harder.
Vicotnic
 
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Postby Vicotnic » Fri Nov 10, 2017 11:38 am

Road tiles removed on south ways to the center creating one desert tile and one grassland tile instead. Two linemen added to the towers guarding the centre to prevent scout rush.
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