Midgard [11.0] is submitted for review.

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Midgard [11.0] is submitted for review.

Postby Tim » Sun Jan 29, 2012 9:52 pm

New map: Midgard [11.0] by Tim.
Map editor link: Midgard [11.0]


Image
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Re: Midgard [11.0] is submitted for review.

Postby Tim » Sun Jan 29, 2012 11:35 pm

Hi, I add some ports, change the map-terrain a little and add a few Triggers plus some minor changes on sites etc. I hope that ists now more balanced and you enjoy it! Feedback is welcome! :mrgreen:
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Postby UNiMEDiA » Sat Feb 04, 2012 8:29 am

I\'ve only played one game on this map. I started in top middle my opponent started as \"blue\". I was crushed. I generally beat this opponent (85% victory). I don\'t see how this map is balanced.
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Re: Midgard [11.0] is submitted for review.

Postby Tim » Mon Feb 06, 2012 11:27 am

You started as "green"? What means Victory 85%? Was it a 1v1 Game? Thanks for your feedback!
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Postby UNiMEDiA » Tue Feb 14, 2012 4:53 am

Sorry, what i meant to say was this map may not be balanced in a 1v1. Seems good for a full ffa
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Re:

Postby LPhillips » Tue Feb 14, 2012 7:28 pm

UNiMEDiA wrote:Sorry, what i meant to say was this map may not be balanced in a 1v1. Seems good for a full ffa


It's not a problem with the map; it's a problem with the current spawn system. Anyone can spawn anywhere in any game.
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Re: Midgard [11.0] is submitted for review.

Postby Tim » Tue Feb 14, 2012 9:08 pm

Yes I think this map is only for FFA and Team LadderGames. But especially not for 1v1 Games. I think that gernerally such big maps are not good for 1v1. And I think such big maps are not interesting for 1v1. Its too long and too uninteresting too.

But thanx for your Feedback.

My interest in making the Map better is now to balance the map so that each starting position in a 8Player FFA is at same Chance.
I hope in the Future I can chose the starting postions for TeamGames for each Team. Thats a Problem.

And I want to make the Map interesting to play. To give it good tactical Variations...
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Re: Midgard [11.0] is submitted for review.

Postby magian » Tue Feb 14, 2012 10:27 pm

Looking at dark blue's position, I can't help but think this map is pretty unbalanced. :(
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Re: Midgard [11.0] is submitted for review.

Postby Tim » Tue Feb 14, 2012 11:06 pm

You mean dark blue is too strong?
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Re: Midgard [11.0] is submitted for review.

Postby LPhillips » Tue Feb 14, 2012 11:20 pm

Tim, Magian, Unimedia, want to give it a test run?

I'd be interested to see how it plays out in practice.
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