pitfall [8.0] is submitted for review.

Discuss maps and help map makers make the best possible maps.

pitfall [8.0] is submitted for review.

Postby smursh » Tue Aug 14, 2012 1:14 am

New map: pitfall [8.0] by smursh.
Map editor link: pitfall [8.0]


Image
smursh
 
Posts: 437
Joined: Sat Dec 24, 2011 4:05 am

Postby smursh » Tue Aug 14, 2012 1:20 am

Slight final adjustment to cities in snow area, reduced income, but one builds yeti to remove movement disadvantage. Thanks to all the players who helped me with game testing and advice.
smursh
 
Posts: 437
Joined: Sat Dec 24, 2011 4:05 am

Postby smursh » Tue Aug 14, 2012 1:31 am

Map features- Low starting production, numerous income buildings make them critical for upgrading production. This will force combat out of cities.

Terrain areas, all feature cities that can be upgraded with native units.

Central ruins area, numerous power artifacts available, but only the strongest hero can reach the area, you must risk him for the rewards.
smursh
 
Posts: 437
Joined: Sat Dec 24, 2011 4:05 am

Postby burnout478 » Tue Aug 14, 2012 4:28 pm

burnout478
 
Posts: 7
Joined: Wed Jul 18, 2012 3:43 pm

Postby ptGamer » Sat Aug 25, 2012 1:25 am

Tried a draft version on this and can\'t wait till playing on the final one.
ptGamer
 
Posts: 58
Joined: Mon Feb 20, 2012 6:17 pm


Return to Map feedback

Who is online

Users browsing this forum: No registered users and 20 guests

cron
Not able to open ./cache/data_global.php