pitfall [9.0] is submitted for review.

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pitfall [9.0] is submitted for review.

Postby smursh » Fri Sep 07, 2012 2:27 am

New map: pitfall [9.0] by smursh.
Map editor link: pitfall [9.0]


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Postby smursh » Fri Sep 07, 2012 2:32 am

New map incorporating the following changes: Increased production choices for many key cities. Extended waterways linking outer regions to the map center. Reduced guards at central temple to allow more attempts on center ruins. A few minor terrain fixes.

Thanks for all the helpful suggestions and play testing. I think this map will make for dynamic play and hope you enjoy it.
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Re: pitfall [9.0] is submitted for review.

Postby KGB » Fri Sep 07, 2012 2:44 am

Looks interesting. I like that you kept the swamp area from connecting directly to the rivers. It's not perfectly symmetrical (the city at the end of the top river is closer to the player on the left side by 4 squares) but that may not matter that much since the right players cities are slightly closer to the capitol.

I still don't think anyone is ever going to enter the middle. There is no real reason to. You need a really strong stack to overcome the 5 Demon guardians. If you decide not to do that then the hero will need to have really high strength to overcome 2 Elementals and that is realistically the Barbarian and he can't walk on Lava. So why waste a L10 hero going in for 2 items that he probably doesn't need since he is already L10 and presumably has plenty of bonus's.

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Re: pitfall [9.0] is submitted for review.

Postby hatchfactory » Fri Sep 07, 2012 9:13 pm

2 things I noticed

1 - no dock on westernmost center city.
2 - eastern city in the middle of river is land locked and doesn't have bridges like other three.
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Re: pitfall [9.0] is submitted for review.

Postby smursh » Fri Sep 07, 2012 10:24 pm

Thanks,
I'll fix them and resubmit.
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