Barbarian Coast [5.0] is submitted for review.

Discuss maps and help map makers make the best possible maps.

Barbarian Coast [5.0] is submitted for review.

Postby smursh » Fri Oct 26, 2012 11:49 pm

New map: Barbarian Coast [5.0] by smursh.
Map editor link: Barbarian Coast [5.0]


Image
smursh
 
Posts: 437
Joined: Sat Dec 24, 2011 4:05 am

Postby smursh » Fri Oct 26, 2012 11:51 pm

A few final adjustments to improve the balance of the map, better access to central river.
smursh
 
Posts: 437
Joined: Sat Dec 24, 2011 4:05 am

Re: Barbarian Coast [5.0] is submitted for review.

Postby KGB » Sat Oct 27, 2012 1:28 am

Smursh,

Did I count right:

I see 3 in the south (left, middle, right) but only 2 in the north (left-center and right) and none on the right edge for green.

Can I suggest you move the middle south one right next to the super guarded city in the middle so you have to own that city to cross through (that way someone might actually attempt that city that otherwise will never be taken). That would still leave the left and right sides one on the south (you might also move the left one more toward the middle between the lookout tower and unknowncity). Then give the green start one pass too but make it also guarded by a city, say Tartatus.

Oh and please add siege units (Rams or Catapults) to a couple of cities. Right now I found exactly 2 cities other than capitols that can make a siege unit so the game ends up with players upgrading walls for +10 city bonus's that can't be countered.

KGB
KGB
 
Posts: 3030
Joined: Tue Feb 16, 2010 12:06 am


Return to Map feedback

Who is online

Users browsing this forum: No registered users and 9 guests

cron
Not able to open ./cache/data_global.php