Battle Field [10.0] is submitted for review.

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Battle Field [10.0] is submitted for review.

Postby Igor » Tue May 21, 2013 7:07 am

New map: Battle Field [10.0] by Igor.
Map editor link: Battle Field [10.0]


Image
Igor
 
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Re: Battle Field [10.0] is submitted for review.

Postby Igor » Tue May 21, 2013 7:10 am

Corner city is now citystate
Some changes in high-danger central ruins
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Re: Battle Field [10.0] is submitted for review.

Postby tabanli » Sat May 25, 2013 7:54 pm

A few questions,

a)Each city now has only one defender. Is the other one assigned random by the computer and we will have two defender just like before.
b)How can I see the units and the items? Does the heroes carry the same items? How about the defender units, is it the same?
c)Center cities got weaker I guess. I am not sure how this will effect the game. I liked it before, still my favorite. What was the motive behind the changes?
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Re: Battle Field [10.0] is submitted for review.

Postby Igor » Sat May 25, 2013 8:36 pm

tabanli, probably I can't understand. Hope, you will explain your questions for I will be able to answer with more details :-)
As I've undrestood your questions, answers are:
1) Cities have the same defenders as before, nothing's changed.
2) To see units and items is enough to open the map in map editor and look at them. In a game you need to send a unit close to them, then to look at them.
3) Center cities is the same, nothing's changed.
All is changed is that corner cities are now citystates. Also items in high danger ruins and it's defenders are changed, just a little. No more.
Reason of making citystates is that it will be not so easy to take corner cities and others close to them when game is 1x1.
I am glad that you like Battle Field map. The map gives many ways to use any tactic you wish to choose for a game. Hope you will have fun of the map many times.
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