by KGB » Sat Jul 05, 2014 7:33 pm
Fixed the issue with Arcadia able to access the water.
Also created a bunch more start options for 1v1, 2v2, 3v3 and 2v2v2 games.
Piranha/SnotlinG can you replace the existing map/ladder map with version.
Thanks,
KGB
P.S. Here is the list of original updates to the map:
1) All the production limits have been removed. Make what you want where you want.
2) The entire central section has been redone for better game play. Only 2 good items there now, one in each of the 2 heavily guarded central cities. 6 razed cities for players to rebuild so they can vector armies to help conquer the middle. The gold cost is down for the rebuild so it's affordable. The 6 rebuildable cities must conquer the 2 central cities before they can access their neighbors area.
3) The only cities with water access for Serpents/Kraken are the central cities. So rebuild/conquer those if you plan to build those units.
4) The 3 temples have been replaced with 13. 6 UL, 6 Move and 1 Strength. All are water accessible for Serpents/Kraken and reasonable centrally located so players can visit them as part of conquering the map.
5) The Shipwreck ruins have been adjusted. 1 of the 2 was moved behind the start islands. That now contains a L2 item. The other is between the start islands and contains gold. So no Serpents/Kraken can be obtained until the ruins regenerate.
6) Starting setup is now defined for 1v1, 2v2, 3v3, 2v2v2 so no more starting next to each other.
Otherwise the map is exactly as it was.