by KGB » Tue Jul 14, 2015 4:33 pm
There is 1 L3 ruin in the north on the river to the right of the Blue start spot. There are only 2 in the south and one is fairly out of the way and unlikely to be visited so this seems reasonable.
The bigger issue I see is with the Temples. 3 strength temples, 1 is for private use of Yellow and another is so close by it probably is used by Yellow and Green only. Meanwhile several other sides have no access to strength temples. I like the Move temples and the UL ones aren't game breaking so they don't matter as much. But the strength ones need to be changed.
In the original War 1 map, the private strength temple for Yellow was actually a UL temple (gave a special sage). It probably should go back to that. Then if the move temple just north of the Cyan start spot was moved to the other side of the river (across the bridge, a couple squares south near that city) and changed to Strength then you'd still have 3 strength temples and all sides had reasonable access to at least 1 of them.
KGB
P.S. I still believe the White start spot is hopeless. It should be moved to Lynvar (city in the mountain just north of White capitol). Fill in that mountain gap entirely and extend it slightly N/S (maybe add a line of lava in the middle) to prevent quick strikes between White/Yellow capitols. Then at least White can compete for the middle cities with Green, still have access to all the S/E corner as it does now and be able to move north to the E/W river to battle Red.