Warbaron's Cup 2013

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Re: Warbaron's Cup 2013

Postby tabanli » Sat Nov 30, 2013 8:40 pm

This looks like a nice idea for a new kind of terrain "potato field". Move cost -4 for heroes -1 for turn 1 units and -2 for all other units. This is the terrain where basic units pass through easily.

But seriously, the only way to balance starting advantage is with roughness of terrain and/or toughness of neutrals. If neutrals are weak and terrain smooth, starting player has big advantage. If terrain is rough and neutrals are tough than starting advantage diminishes but the game last longer.

For the maps with difficult terrain, it is possible to get a strategically win game by turn 20 and still can't capture the last city by turn 40. So I was suggesting adjudications by request after turn 25. May not be fair but a good way to speed up.
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Re: Warbaron's Cup 2013

Postby tabanli » Tue Dec 03, 2013 4:40 pm

May I start my game with Chazar. Since the map could be arranged with agreement I think we may come up with an acceptable map.Since the other players in my group will not effect this game I like to start as soon as I can. As long as we agree on the map (it was one of the tournament conditions) there shouldn't be any problems right? KGB, Igor, Piranha any comments?
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Re: Warbaron's Cup 2013

Postby Igor » Tue Dec 03, 2013 6:43 pm

I don't know. May be :-) As I'm in group A, it doesn't affect me.
As for me, I try to wait for our 4th player in group A.
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Re: Warbaron's Cup 2013

Postby tabanli » Mon Dec 16, 2013 10:07 pm

Now that the most of the games are finish can we start the next round? There is only one missing players in two groups and they can join when the game is finished. Sits are already determined so we can have simultaneous games.

1-2 MAP:A
3-4 MAP:A

1-3 MAP:B
2-4 MAP:B

1-4 MAP:C
2-3 MAP:C

I think MAP:A is the 4 Lords. There were suggestions of Mitchuaquan, Bullrun, Waste . Let's decide and move on.
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Re: Warbaron's Cup 2013

Postby KGB » Mon Dec 16, 2013 10:23 pm

With only a week left till Xmas and the extra +4 days added during the Xmas week it doesn't make sense to start till January.

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Re: Warbaron's Cup 2013

Postby Moonknight » Tue Dec 17, 2013 1:40 am

I agree, let's start in January...
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Re: Warbaron's Cup 2013

Postby tabanli » Tue Dec 17, 2013 8:48 pm

ok lets start January 2. Do we know the maps?
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Re: Warbaron's Cup 2013

Postby KGB » Tue Dec 17, 2013 10:29 pm

Since I am taking over organization from Igor, I get to choose :)

I'm going to use 3 different maps such that you'll get 1 game on each map. I'll be using:

Mitchuaquan
Four Lords
Colorful Snowflake

I'm open to swapping the last one with 8 Kingdoms if there is a huge issue with using a map that has limited production in cities (seems OK to me since both players must deal with that).

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Re: Warbaron's Cup 2013

Postby Moonknight » Wed Dec 18, 2013 2:07 am

I'm not seeing Mitchuaquan as a ladder map. Do we need to get it promoted?
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Re: Warbaron's Cup 2013

Postby KGB » Wed Dec 18, 2013 2:16 pm

Yes. I also need to adjust the start spots so you start on opposite sides of the central island in 1v1 games.

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