When does production in active cities stop?
I seem to find active cities that stop with just two 2-turn units, and others that produce five 3-turners. Is this predictable somehow, or is the total number of units produced randomly determined?
kenc80 wrote:I think we had a thread about this a year or so ago...we debated having a max limit on total STR in the city and some back and forth. i forgot the result of our convo and quite frankly, am too lazy to research.
if ($cityunits > 4)
{
continue;
}
if ($cityincome/2 < $cityupkeep)
{
continue;
}
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