by SnotlinG » Wed Jan 02, 2013 9:59 pm
Simultanous games works like this:
As long as there is still one player who hasnt ended the turn, you can still move your units etc, same as if it really was your turn. This is what we call "Active turn". As soon as the last player hits end turn, the game is changed into freeze mode, and this applies to all players. During freezemode you can only do actions as if you where in observermode, like setting paths etc. Freezemode the counts down a few hours (depends a bit on the games turntime, but normally its 3-6 hours freeze). When the freezetime ends, a new real turn in started for all players again...
But individual freezetimes actually sounds like a nice idea, this would then encourage players to hit end turn as soon as possible, so their own personal freezetime starts to countdown even before all other players are done with the turn.