KGB wrote:
It's the 10th commandment in the 10 commandments (see Strategy forum).
KGB
Manukai wrote:Well I did read your 10 and Moonknight's 10 but they don't say that unit bonuses last through death. That fact has much larger implications.
Manukai wrote:Additionally, I've read that the ambush bonus stacks, so for instance having multiple ghosts in the same stack does help from an ambush perspective. This is contrary to what you state in your 10th. To be clear, do ambush bonuses stack?
KGB wrote:What Draxus says about 90% doesn't guarantee 'no losses' is correct.
Also in the example you show, it's 2 scouts and 1 Lt Calv, not 1 scout and 1 Lt Calv. So there are really 3 units striking against the Red Dragon and the scout gets an anti-air bonus of +5. The more units your Dragon faces, the more likely he's going to get damaged and die.
KGB wrote:Eagles get a large bonus against fliers because there was a desire to have a 2 turn flight unit that could combat all the other flight units in the game to prevent flying stacks from running rampant. The Eagle is a natural hunter (think Giant Eagles of LOTR, not normal Eagles) that fills the role nicely while at the same time not having much value against ground units.
So, when attacking are there actually all the units in the stack attacking against that one unit alone? I thought it was unit against unit with any combo bonuses the stack had when engaging in combat.
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