So, as many of us are integral participants in this project and community, it seems proper to discuss helping it prosper. Please post anything that you think will contribute, but try to avoid clutter. Hopefully, we will get many practical ideas about how we the community can best contribute to the effort. This was not solicited by Snotling and Piranha, and is not officially sanctioned.
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Objective: More contributing community members.
Breakdown:
1) Drawing players to the site. This seems to happen with frequency. There is no difficulty bringing players in. It's happening on an international level, which is really great!
2) Keeping players here.
3) Encouraging players to become productive members.
Parts 2 and 3 are the difficulties.
The game has crossed a threshold. Several important things happened over the course of the last two versions, and particularly this latest version. They're worth noting.
A) The bugs have been ironed out pretty well, and the developers have become quite proficient at handling them. Their code appears to be quite stable, ensuring a project with a long life.
B) The game has reached a level of complexity that both ensures it excellent replay value and may make the learning curve very steep.
C) The project is no longer purely a money sink for the developers. They're hopefully paying a significant amount of their costs with community funds. Importantly, the community now has a way to pay back for the game we've enjoyed for free so long.
Feel free to discuss and modify the "Lists" as you see fit in your own posts. I may update the header from time to time to reflect the current discussion.