SnotlinG wrote:We are planning to increase flier movecost to minimum 2 in next version. Hopefully this should help out.
Really? This may require some significant balancing on all fliers. Currently I really enjoyed how they can take advantage of road and other lead units (flying through mountains lead by a dwarf, for example) to surprise my enemies. I am concerned that such a change will make them a lot less popular. Imagine a red dragon supporting a stack of ground troops...now your red dragon is as slow as a catapult even along a road!
I also feel constrained when moving fliers and aqua units together, but that is ok, it makes battles on the sea more balanced.
Other thoughts?