Piranha,
I was reading about the speed ladder games and I have some questions or rather concerns. At 3 minutes the turn time is exceptionally short. You are really at the mercy of your internet connection and the speed of your browser when running the game (ie a fast CPU will be a huge advantage over a slower one when processing all the java script).
On top of that will be the problem that the larger your empire the harder it will be to complete a turn because you just literally can't get to your men fast enough to move them. I know from playing DLR online with 3 minute turns that unless the game is extremely streamlined (ie a move-all button to auto move all units with long paths set on prior turns, an auto-defend mode that puts units in cities in defend mode so you don't have to cycle through them with the next move button) that there is just no way to move more than 4-5 stacks in a turn. Based on playing 50+ games in Beta2 I honestly think you'll need at least 10 minutes a turn in speed mode to even have a hope of moving enough units in turns 1-10 and then add a couple of minutes in turns 10-20 and a couple more in turns 20-30. That's based on me using a fairly good computer/internet connection/large screen resolution with a mouse and not on a smaller/slower laptop without a mouse (I tried a couple turns on one at a friends and it took me double the time it does on my regular computer).
Also, when you say you will be able to start Beta3 games shortly does that mean Beta3 is almost ready or almost ready for you to test then later we'll get it? I only ask because with the map editor not complete yet there can't be any maps made and I wanted to do the BullRun map again with the new editor so it was ready for release when Beta3 was.
KGB