tabanli wrote:Net Ambush = (Group Ambush(maximum 70) + Personal Ambush (no max) )*(100-Group Warding(maximum 70)+Personal Warding (no maximum)/100
Which is a bit scary because it can let an individual unit go over 100 warding making it impossible to ambush. This esp matters for Barbs that end up with 5-7 hits and have a personal warding item and a Ranger bodyguard (I faced this combo before Grp Warding was capped at 70% and it was impossible to stop such a Barb unless you had one of your own).
For balance reasons no unit should be able to exceed 85% warding. That may not seem very high but a L3 Assassin with 24% ambush will only have 3.3% chance to kill vs 85% warding. A unit with 85% warding survives a stack of 8 units with 24% ambush 75% of the time which seems plenty good enough and may be a touch too high still.
KGB