Flying Stack?

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Flying Stack?

Postby KGB » Wed Jan 16, 2013 5:21 pm

Game 35430 (look)

Last turn I flew 2 heroes (Ranger/Assassin) on a Ghost to join up with 2 Yeti that were on Galleons.

This turn it now appears that the entire stack is flying! I can click anywhere and the move path generator takes a direct path from the water to the land without making the 2 Yeti change from boats at a port. Ungrouping and regrouping doesn't make any difference. I didn't test whether I could actually move the stack in this manner until you had a look.

KGB
KGB
 
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Re: Flying Stack?

Postby SnotlinG » Wed Jan 16, 2013 5:38 pm

Will investigate.Please do not do anything with the game for next 24h if possible
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Re: Flying Stack?

Postby SnotlinG » Thu Jan 17, 2013 12:25 pm

Bug found and fixed. Seems to behave more logically now.
You can continue your turn. I might have moved a unit a tile or so :-)
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Re: Flying Stack?

Postby KGB » Thu Jan 17, 2013 5:13 pm

Thanks.

Was that stack really flying?

KGB
KGB
 
Posts: 3030
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Re: Flying Stack?

Postby SnotlinG » Thu Jan 17, 2013 6:53 pm

No, it was just the pathfinding got confused by the flying hero which had extra movespecial abilities (the ranger comes with pathfinding:2 + Forest special move)
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