"maxing stat from temples"

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"maxing stat from temples"

Postby Negern » Sat Apr 06, 2013 3:59 pm

You changed with str and step temples, so that points could be invested in steps after visiting a temple, instead of investing before visiting the temple (the only way to get bonus from them both), but in UL-temples, it's still not like that. I visited with a 9 UL pala (9/33) and got 10/33 instead of 10/34 or 9(10)/33. No problem, really, since it makes no difference. Once 33 UL is reached - no ruins can do anything. Except those with manually set guards ofc.

I think info about allies should show if one holds the mouse over the ally. It does in ruins, but not in hero offer screens.
Negern
 
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Re: "maxing stat from temples"

Postby SnotlinG » Sat Apr 06, 2013 8:35 pm

It should work for UL also. Which game/hero can I check? :-)

Good idea for allies offer, will have a look on the code...
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Re: "maxing stat from temples"

Postby Chazar » Sat Apr 06, 2013 9:04 pm

I just happened to check that in a v0.91 game, and for me it worked just fine: my ranger got a UL bless from 15 to 16 and then levelled later and reached the Max at 19 instead of the ranger's natural 18.
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Re: "maxing stat from temples"

Postby Negern » Sat Apr 06, 2013 10:09 pm

SnotlinG wrote:It should work for UL also. Which game/hero can I check? :-)

Good idea for allies offer, will have a look on the code...

It's the teal pala in 37997. Believe it's 0.90, so maybe things are OK now already?
Negern
 
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Re: "maxing stat from temples"

Postby SnotlinG » Sun Apr 07, 2013 7:20 am

Yes thats a 0.9 game :-)

I will check this with ally offers onmouse over though :-)
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Re: "maxing stat from temples"

Postby SnotlinG » Mon Apr 08, 2013 1:21 pm

onmouseover added to hero-offer allies now!
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