Big bug in real time game

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Re: Big bug in real time game

Postby SnotlinG » Thu Apr 11, 2013 1:54 pm

Found a small bug in the program that checks if the time has run out for realtime games. This is why you got stuck on next player for a bit. Otherwise I think the game looks like it is working pretty ok?

I have added some extra time to you now due to this confusion...
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Re: Big bug in real time game

Postby Igor » Thu Apr 11, 2013 2:53 pm

Game is still on. But I already can't understand what mode is. Half of turn it's real time, then it's already usual time. Next turn is the same, 1/2 real and 1/2 usual. It brokes all possible tactics. Fast game suppose fast moving and short thinking, and even not all units can be moved because time is limited. Usual game lets to think much more longly and move all units. And when it's mixed, it's realy hard to understand and play.
My opponent already has 1 delay, which probably tells that he doesn't understand it, too.
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Re: Big bug in real time game

Postby Igor » Thu Apr 11, 2013 2:58 pm

That's all. Game is finished. Opponent didn't move till he was online. Looks like something still wrong here.
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