Snotling,
I know we've talked about the starting spots before on maps where they are undefined and you wrote an algorithm to distribute them equally far apart.
Currently only the Riverwar map is using this and I've played several games on it where the starting spots weren't well balanced. All of those before were using fog of war so it wasn't easy to see exactly where each player started.
However in game 2916, just started today there is no fog of war. If you take a look at this game, you can see that the algorithm isn't working or not being used. 2 capitols (Red/Orange) are in the city next to each other. Had the starting armies been slightly different (a hills unit) it would have been possible to eliminate a player on turn 1 before they ever took a turn! The rest aren't balanced well either.
KGB
P.S. It would be nice if you could simply restart this game entirely and generate new capitol spots.