by Chazar » Thu Apr 11, 2013 11:12 am
Hm, I actually pretty sure that I recently saw a definitely wrong behaviour:
The stack had a paladin (no move specials), a pegasus and a dwarf (and other no-flyers), located in a city next to hills. Without the pegasus, the stack could reach another city by going only through the hills. With the pegasus selected, the entire stack could not reach the other city: it would then route one square over grassland costing 2, and then over roads. However, the dwarf (and thus the stack) could not reach the other city anymore. For the pegasus itself, the route did not matter. The hero would also pay one more (for the grassland instead of 1 in the hills with the famous dwarven taxi), so not a single unit had more move left by going along the road - each individual unit would loose move!
Darkh's Illuria[4.0], units located in the lower left corner of Maridun, going towards the HorseLords' captial of Dunethel. That should be easy to replicate (although I am not sure how many moves the dwarf had saved from the previous turn).