Unread messages

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Unread messages

Postby Igor » Sat Apr 13, 2013 1:20 pm

gameid=39472, can't see unread messages on account page, and can't see reminder of new message inside the game
Igor
 
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Re: Unread messages

Postby Igor » Wed Apr 17, 2013 11:47 am

gameid=39929, is the same. No flashing of message icon inside the game, no appearing of existing unread message of this game on account page
Igor
 
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Re: Unread messages

Postby SnotlinG » Wed Apr 17, 2013 12:10 pm

Do you still have this issue?
Could possible have happened while I was working on the chat-code earlier today.
Let me know if you still have this problem?
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Re: Unread messages

Postby Igor » Wed Apr 17, 2013 1:03 pm

It was first time a couple of days ago, and last time yesterday.
Sure, I will report if it will be again, because it's a little annoying when your team partner don't hear you beacause he isn't able to see that a message was sent to him.
Igor
 
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Re: Unread messages

Postby Igor » Wed Apr 17, 2013 1:12 pm

I just sent a test message there, but I don't see flashing of message icon (that last times were even if it was my own message). Second thing is that today team mate answered me, but I didn't see icons of new message of this game on my account page. Probably question is still opened.
Igor
 
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Re: Unread messages

Postby SnotlinG » Wed Apr 17, 2013 2:43 pm

I have made some adjustments to the chat, hopefully it should be working better now both with ingame-flashing of the icon, as well as notification outside on the accountpage. (seems to work good during my testing now after code-updates)
Let me know if you still have issues for message notifications (for messages sent from now).
This update is only valid for 0.91 games...
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Re: Unread messages

Postby Negern » Wed Apr 17, 2013 6:04 pm

Another message bug: if a player sends a message to another player and then deletes it, the "you have a new message"-icon will still be there
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Re: Unread messages

Postby SnotlinG » Wed Apr 17, 2013 7:04 pm

Yes I see the issue, but I think we will have to live with it for now.
Otherwise if we reset the new-message icon to not flash we could potentially miss an earlier unread message.
(and unfortunately it is impossible with current code to check the messages received if they are read or unread, it is only checked during gameload).
Sooner or later we will rewrite this code to be able to load the chat-data dynamically and this issue will then be solved.
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