Thanks for letting me know about quotes issue.
Should be solved now.
Without going into too much detail, pretty much all our code is custom built, which might explain why we have those annoying issues. We have for version 0.91 changed connection characterset to the database also, which in turn affected some of our code.
There is also a difference between messages that gets sent out to you while you are online and messages that you read from the database while loading the game, which explains why they could look good first and then on second load of the game they looked corrupted. I have now tested all scenarios I can think of for the gamechat for 0.91 and it seems to be working

let me know if you see any similiar issue
