Goldbug?

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Goldbug?

Postby Enigmatic » Fri Nov 04, 2011 1:22 am

I've encountered a strange bug lately which lead to the possibility of endless spending. Gold spent for adding production was correctly deducted in city screen. Leaving screen and returning to map: voila the gold was resetted as beginning of turn. I tested it and it was possible without problems to spend gold on a 2nd new production. The game wasn't influenced however as it was already more or less decided. Production did never enter battle.

Now in a different map i have the strange suspicion that this behaviour continues to exist. A warring neighbour of mine in that game (id 3768) started to show to have his 2nd quite expensive production here (both 1000+ gold required to build). The deal its still a game not in its infants but at least in the beginning of a mid-game phase. Any GM could check the game log for irregularities? I can be quite off with this (lucky ruin raids - very well possible) its just a guess into the blue but having encountered such a grave problem i'm worried about possible cheating deeds.
Enigmatic
 
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Re: Goldbug?

Postby KGB » Fri Nov 04, 2011 3:33 am

Enigmatic,

Are you sure you *saved* the production buy in the city before you returned to the main map? It's possible to buy production and have the money deduced but if you 'cancel' out of the city all the production/wall increases don't actually happen. You have to hit OK to exit the city screen to confirm all the buys.

KGB
KGB
 
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