critical strike indication

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critical strike indication

Postby strach » Thu Oct 06, 2011 10:23 am

hi,
it would be very nice if you would add some indication or some sign showing a fortunate critical strike. right now you never know if you won with your critical strike or with your regular chances (you can only tell when you kill a unit with 2 hit points, and even in that case you have to slow down the battle tempo, which no all of us like to do). so I would suggest some indication saying: critical strike! (favourably with some sound, maybe: aaaaagh would be suitable). This is important, because I think not everyone understands how critical strike works.
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Re: critical strike indication

Postby strach » Tue Oct 18, 2011 2:12 pm

I'm a bit disappointed that no one has backed me up on this one.
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Re: critical strike indication

Postby piranha » Tue Oct 18, 2011 2:44 pm

There is a plan to have this. I coded it for beta4 early on but there was some bug and then there was other things to do. Will try to fix it by B5
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Re: critical strike indication

Postby magian » Tue Oct 18, 2011 2:50 pm

Yeah, it is a good idea. I would like some visual indicator (since I likes my music). Warlords 3 had a knife stab into the unit when it was assassinated.
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Re: critical strike indication

Postby kenc80 » Tue Oct 18, 2011 10:24 pm

Strach i like this...especially the ARGGGHHH :) Record a practice soundbite for us!
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Re: critical strike indication

Postby KGB » Wed Oct 19, 2011 3:49 am

Here you go from DLR

AARG - Assassin strike
RuinDie - Male Hero Death at Ruin
RuinDie2 - Female Hero Death at Ruin

Warlords learned to dread hearing these latter 2 sounds which are ear piecing in nature and incredibly distinctive.

KGB

Edit piranha
I removed the files. I suspect its copyright material so we just want to avoid any trouble that it could cause.
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