1. Maybe it should be possible to regret a move, if the move doesn't scout any tiles that was hidden under fow? Was possible in DLR and it was always nice, so that if a misclick sends a unit out into the sea, it's easy to get back, not having to waste two turns on embark/disembark.
2. Would be nice if it was possible to lend money from other players.
It could look like this:
1. player 1 sends a proposal to player 2 where he states 1. how much gold he wants to borrow, 2. how many turns it will take to pay everything back and 3. how high the rent will be.
2. player 2 has the choice either to accept or change the demands, e.g. how by reducing pay back turns from 6 to 5. When player two is satisfied with the terms, he can click send, to resend the terms for player one.
3. same as above - can either click ok or change terms
etc etc
Of course, if player two clicks OK on step 2, there is no step three. Then money is transfered directly to player one. And every turn, money is sent automatically to player 2 from player 1s income, without transfer cost. If there isn't enough money in the treasury, it's still drawn so player 1 gets -gold and freezed production.
Any thoughts about this? Would anyone use 2? And 1, surely there are others that would use it from time to time?