Fight Order Controlls

Do you have suggestions or ideas for improvement, post them here and we will them out.

Fight Order Controlls

Postby magian » Fri Sep 27, 2013 10:37 pm

So, I'm a gold player, and therefore, I can switch around my attack and defense order stack by stack. This is a great perk (and I use it all the time), but It seems to me that the interface is clunkier than it needs to be.

When I click on a stack on the main map, the individual units show up in a box on my lower right. Why not just let players drag those units around to tailor the fight order? A shield/sword icon could be pressed to select attack and defense order. This seems slicker to me than having a tiny window open up for these controls.
magian
 
Posts: 348
Joined: Mon Jul 11, 2011 11:17 pm

Re: Fight Order Controlls

Postby tabanli » Mon Sep 30, 2013 8:56 pm

Yes we talked about making fight order more convenient. I think one thing we need to add is default fight order. I should be able to save a default fight order so that I wouldn't change it every game. For example my scouts are always at the end, Heavy infantry is the first defender, elements are the first attackers etc.

About having different fight order for different stacks, i think it would be somewhat difficult code-wise. Maybe just for the heroes, we might be able to fix the fight order since they have different names they could be considered as different troops.

Sometimes with two Barbarian , I want the lower level to fight the last but the default order is by movement, whichever has the least movement goes first. That is somewhat problematic with double Assassin and Double Barbarian.
tabanli
 
Posts: 283
Joined: Thu Jan 31, 2013 4:47 am


Return to Wish list

Who is online

Users browsing this forum: No registered users and 29 guests

cron
Not able to open ./cache/data_global.php