magian wrote:Pretty much this. If the ranger's only UL advantage over the Horselord was reduced to 2 points at the start, then I'd likely take a HL as my primary ruin searcher.
If that's true then to me that means the change definitely needs to be done just to get the Horselord into play more often as some people would take Rangers still so we'd get more variety in the game.
magian wrote:Slightly back to the topic. What if sages were persistent? Right now they reward the first hero that finds them, and then wander away. But, what if they just set up shop at the ruin, and once found, would offer the benefits of their wisdom to any hero that stopped by (a bit like an old-timer on a park bench).
I love that idea. But so it doesn't get out of control with endless heroes visiting discovered sages for free points one (or more) of the following things would need to happen:
1) Fewer Sages in ruins
2) The Sage would have to gradually award fewer points to each successive hero
3) A Sage could only help heroes of certain levels (ie Sage in a L1 ruin could no longer award points to a L4+ hero, Sage in L2 could no longer award points to a L6+ hero)
4) Heroes would get benefits from a Sage of a particular level so many times (ie 1 visit to a L1 Sage, 2 visits to 2 L2 Sages, 3 visits to 3 L3 Sages etc).
KGB