Any chance we can get a 'undo move' feature?
This should not obviously undo a move that results in combat. Nor should it undo any move that unfogged any part of the map.
I ask for this because several times now due to the move path algorithm I've had stacks take terribly wrong moves that have ended up costing me. The latest tonight was I out maneuvered my opponent so that I had a full stack behind his armies and ready to ravage his weak back cities. I clicked to move and reach the closest one and the stupid move path algorithm generated a bad path that ended up putting me on a port that caused my stack to of course convert to a boat and use up all my moves. Now my opponent will be able to catch and likely destroy my stack / or defend his cities. Thus this error in the movement path algorithm could be a game changer.
An undo feature would have fixed this. Or even better would be if the movement path algorithm is fixed.
KGB