Simul. game variable freeze time

Do you have suggestions or ideas for improvement, post them here and we will them out.

Simul. game variable freeze time

Postby Khardan » Thu Jul 04, 2013 11:02 pm

It would be nice to have a dropdown menu that allows us to select how much time to freeze between turns (say from 15 min to x hours).
Khardan
 
Posts: 7
Joined: Thu Jun 13, 2013 12:41 am

Re: Simul. game variable freeze time

Postby SnotlinG » Fri Jul 05, 2013 5:47 pm

Do you mean to set this when hosting the game? Or ingame itself somehow?
SnotlinG
 
Posts: 2148
Joined: Sat Feb 13, 2010 12:42 am

Re: Simul. game variable freeze time

Postby Khardan » Mon Aug 19, 2013 9:44 pm

I meant when hosting. But I avoid simul now because I feel like I have to babysit the game more (have to keep try to make some moves at the beginning of my turn, make others after my opponents have moved most of their units). I don't think there's a good way around this, so I avoid it.

It would be nice if matchmaking worked without simul.
Khardan
 
Posts: 7
Joined: Thu Jun 13, 2013 12:41 am


Return to Wish list

Who is online

Users browsing this forum: No registered users and 38 guests

cron
Not able to open ./cache/data_global.php