Timout reset for new game proposals upon change

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Timout reset for new game proposals upon change

Postby Chazar » Wed Dec 04, 2013 9:33 am

It would be nice if the timeout for unstarted games to be removed could be extended somewhat, or reset/increased whenever a new player joins.

How long is the timeout for new games that have not yet started anyway? Maybe an explicit display of the time out would be helpful too in order to avoid confusion.

Especially for team games, the current time out is far too low: Say I want to start a 4vs4 ladder game. I open the game, and ask my team mates to join. Since I don't know yet if I will find 3 team mates to join me, I do not ask another team at this point, but I wait until my own team is ready. Then I challenge another team. They need time to discuss whether to accept our challenge. Just before the 4th opponent manages to join and start the game, the game is garbage collected and has to be setup all over again. :o That happened more than once to me already, especially when fresh players are involved.
Chazar
 
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Joined: Tue Feb 28, 2012 7:51 pm

Re: Timout reset for new game proposals upon change

Postby SnotlinG » Mon Dec 09, 2013 10:48 am

Hello,
This is a change implemented recently actually :-)

Now it works like:
A gamelobby will be deleted ~7 days after it is created.
This time is updated everytime a player joins the game and selects a position, so basically it is extended by another 7 days then.
Hope this clarifies it...
SnotlinG
 
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Joined: Sat Feb 13, 2010 12:42 am


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