Pillager,
Pillager wrote:I'm not quite sure why W2 went with the whole 'units transform into ships at ports' system....never did feel quite right.
It's a simple reason actually. The AI. In the War I the AI never built or used ships. Steve mentioned to me this is why it was abandoned in War 2/3/4 etc because it was way to hard to program the AI to use ships that had to be built then embarked/disembarked. They tried again in BattleCry I and it again failed miserably as the AI was never able to properly use ships so any maps with water were hopeless for the AI.
So there is no reason you could not go back to the War I model since Warbarons has no AI. Except I believe that SnotlinG/Piranha have stated they hope to one day have one. If that's true then it really isn't feasible to go back to the War I model.
As you know, DLR had 4 ship types, each with a different amount of moves/combat values for units they carried. That kind of model could be done in Warbarons quite easily.
Incidentally, Warlords 5 was going to use a brand new model that was a hybrid of DLR plus some new ideas. It looks very promising if Warlords 5 ever gets made. It would be a model that could again be easily integrated into Warbarons and would add some new strategy into the game.
KGB