by Benis » Mon Jan 15, 2018 1:38 pm
In what ways does it matter whether Smursh makes use of aways in that particular way or not? Is he forced to limit himself and not make use of the game's entire set of options if he thinks the game needs changes? Don't hate the player, hate the game and all that.
I too would really like the possibility to set starting aways when the game is created, maybe in lumps of 5 (so 0, 5, 10 etc), then it can be discussed beforehand and everyone is aware that if the limit is at 20 some players will make use of that. I don't see a problem in limiting the number of aways in a row either but I much more prefer the ability to limit the amount from the start. Not sure if it is a great source of revenue for the game that people so often use the aways as a form of spite or 'technical' play but it is really not that helpful for making the game enjoyable, it also has a bit of pay-to-win sense to it which I find annoying. The amount of revenue may counter the drawbacks for the creators but it feels like a poor way to make the product generate more income.