Ladder season 2 ended now and after calculating all the (38) ladder games that passed 15 turns Igor is standing as the winner for all categories.
On the 1on1 ladder he held the #1 spot for a long time with a huge distance to the #2 spot but I think the two Germans Argammon and Razurandal closed the gap a bit the last weeks. There were some crazy streaks there. The Ukranians who were all in the top positions last season ended slightly lower this time.
ChickenChaser who won the last 1vs1 season came in as #4 this time.
On the FFA side Igor took the #1 as well. Stallone who joined warbarons just 3 months ago took the #3 spot followed by KGB. When we closed the last games there a whole bunch of 8 player FFAs on big maps that generated 150 - 240 ladder points for the winner. The K value that is now depending on the number of turns and category (FFA etc) is starting to kick in so big maps like bullrun and FFAs can generate a lot of points.
Garesch who took the second spot on the FFA won 9 out of 10 FFA games which is ver impressive.
Good guys with Igor and Art took the first place on the team ladder. Our fellow countrymen in Scandiania took #2 and Storm Giants the third spot. A few more active teams this season compared to the previous one which is fun to see. We ended up on 5th place with our team.
The best team players was Igor and Art followed by Ahla and TheVic.
The winners have been credited 3000 credits for #1, 2000 for #2 and 1000 for #3 and all the members of the winning teams got 1500, 1000, 500 credits each.
New season is started and will end on the first of January 2013 in 4 months. If you plan to finnish a TEAM FFA game by then you better hurry! .
Sometime during this period we will launch 0.9 which has many nice updates. Our testing of real time games are working better and better. I've spent time on optimizing the amount of data sent to the client with good results. When attacking the amount of data sent to the client is reduced to about 1%-5% compared to now. Opening some popups like the battle list is also reduced by the same numbers. I know that some people said they often get the waiting animation and sometimes reload of client and this optimization should make a big difference for all of you.
The overall feel of 0.9 should be it's much higher quality compared to 0.8.
I've also created some moderator tools so the plan is to get a moderator group together to help us out.