Central Sahara [15.0] is submitted for review.

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Re: Central Sahara [15.0] is submitted for review.

Postby Igor » Wed Apr 24, 2013 8:28 pm

KGB wrote:Tabanli said that on turn 1 he moves directly forward and pillages the Spider/Ram/Serpent city for gold. That gives enough for Sandworm production.

KGB

I am not sure it's enough money. There is 875 gold if 50% pillaged. If 156 gold like I had last time, that's not enough, also need to built something in capital.
Second thing, I don't think it's good move because attacker probably will lose all units there, may be only hero will alive, but may be not.
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Re: Central Sahara [15.0] is submitted for review.

Postby Igor » Wed Apr 24, 2013 8:44 pm

Tabanly, we can play, of course. But let it be next season, may be first numbers of may, if you don't mind. Because too many games which I need to complete at the end of the season.
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Re: Central Sahara [15.0] is submitted for review.

Postby tabanli » Mon Apr 29, 2013 8:08 pm

My Sandworm Rush game is posted.

http://www.warbarons.com/ver091/replay/ ... _ManGalori

I don't think having Sandworm at turn 1 is an optimal strategy but as you may see it is possible. Having it at turn 2 could be more desirable. The only way to counteract this strategy is some kind of attack the kraken at turn 3 plan. That would give you a sandworm at the central island at turn 6.
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