Hello KGB,
Here comes the new info for ruins from version 0.92
Lvl 1 ruin:
item: 60%
Gold: 30%
Sage 10%
Lvl 2 ruin
item: 45%
Gold: 20%
Sage 10%
Allies: 25%
Lvl 3 ruin
item: 40%
Gold: 20%
Sage 10%
Allies: 30%
items will always come with a small amount of gold. This is a random sum, but based on the items goldvalue (this is a new thing, so a good item will come with less gold than a crappy one)
sage rewards will always come with a small amount of gold.
lvl1 ruin: 5 points, 1 abilitypoint, 50-250 gold
lvl2 ruin: 10 points, 1 abilitypoint,150-350 gold
lvl3 ruin: 20 points, 2 abilitypoint, 250-550 gold
Allies lvl 2 ruin:
- Code: Select all
$allyarray[0] = array();
$allyarray[0]['numbers'] = array(2,2);
$allyarray[0]['armytypeID'] = 21;
$allyarray[0]['type'] = 'Ghost';
$allyarray[1] = array();
$allyarray[1]['numbers'] = array(2,2);
$allyarray[1]['armytypeID'] = 22;
$allyarray[1]['type'] = 'Wizard';
$allyarray[2] = array();
$allyarray[2]['numbers'] = array(1,2);
$allyarray[2]['armytypeID'] = 20;
$allyarray[2]['type'] = 'Medusa';
$allyarray[3] = array();
$allyarray[3]['numbers'] = array(1);
$allyarray[3]['armytypeID'] = 23;
$allyarray[3]['type'] = 'Unicorn';
$allyarray[4] = array();
$allyarray[4]['numbers'] = array(1,2,2);
$allyarray[4]['armytypeID'] = 24;
$allyarray[4]['type'] = 'Elemental';
$allyarray[5] = array();
$allyarray[5]['numbers'] = array(1,2);
$allyarray[5]['armytypeID'] = 25;
$allyarray[5]['type'] = 'Demon';
$allyarray[6] = array();
$allyarray[6]['numbers'] = array(1,2);
$allyarray[6]['armytypeID'] = 27;
$allyarray[6]['type'] = 'Archon';
Allies lvl 3 ruin:
- Code: Select all
$allyarray[0] = array();
$allyarray[0]['numbers'] = array(3,4,4);
$allyarray[0]['armytypeID'] = 21;
$allyarray[0]['type'] = 'Ghost';
$allyarray[1] = array();
$allyarray[1]['numbers'] = array(2,3,3,3);
$allyarray[1]['armytypeID'] = 20;
$allyarray[1]['type'] = 'Medusa';
$allyarray[2] = array();
$allyarray[2]['numbers'] = array(2,3,3);
$allyarray[2]['armytypeID'] = 25;
$allyarray[2]['type'] = 'Demon';
$allyarray[3] = array();
$allyarray[3]['numbers'] = array(1,2,2,3);
$allyarray[3]['armytypeID'] = 26;
$allyarray[3]['type'] = 'Devil';
$allyarray[4] = array();
$allyarray[4]['numbers'] = array(1,2);
$allyarray[4]['armytypeID'] = 28;
$allyarray[4]['type'] = 'RedDragon';
$allyarray[5] = array();
$allyarray[5]['numbers'] = array(1,2,2,3,3);
$allyarray[5]['armytypeID'] = 37;
$allyarray[5]['type'] = 'GreenDragon';
$allyarray[6] = array();
$allyarray[6]['numbers'] = array(1,2);
$allyarray[6]['armytypeID'] = 38;
$allyarray[6]['type'] = 'GrandArchon';
Allies shipwreck:
- Code: Select all
$allyarray[0] = array();
$allyarray[0]['numbers'] = array(2,2);
$allyarray[0]['armytypeID'] = 21;
$allyarray[0]['type'] = 'Ghost';
$allyarray[1] = array();
$allyarray[1]['numbers'] = array(1,2);
$allyarray[1]['armytypeID'] = 29;
$allyarray[1]['type'] = 'Kraken';
$allyarray[2] = array();
$allyarray[2]['numbers'] = array(3,4);
$allyarray[2]['armytypeID'] = 32;
$allyarray[2]['type'] = 'SeaSerpent';
$allyarray[3] = array();
$allyarray[3]['numbers'] = array(1,2);
$allyarray[3]['armytypeID'] = 25;
$allyarray[3]['type'] = 'Demon';
$allyarray[4] = array();
$allyarray[4]['numbers'] = array(1,2);
$allyarray[4]['armytypeID'] = 27;
$allyarray[4]['type'] = 'Archon';